Bricky Blocky
Think smart and move fast.
The Brief
Working individually, create a version of the classic Brick Breaker using the Three.js library.
The Idea
Everyone loves Brick Breaker and so after diving in to researching the Three.js library, I made it my goal to create the feeling of stepping into the game itself as the library allowed for the importation of FBX models.
I started off with getting the base game complete, which involved the demolition of bricks, all with different health values identified by color. I then went further into the design of the levels and scripted it so that levels could be designed using a .txt file that would read the values held and translate them into what type of brick to load on screen; in order to create cool looking levels.
After getting the main mechanics done, I then started to add difficulty to the levels by implementing power-ups and power-downs, all identified by a unique color so that the player knew what to look out for.
Now into the final stage of development, happy with the progress made so far, I then decided to load up 'Blender' and sculpt together my own arcade machine that I would later import into the game..
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