Impossible Rescue
A downloadable game
Think smart and move fast.
The Brief
As a team, develop a prototype/proof of concept to respond to a strict stakeholder game brief.
The Idea
Manic Miner was the base game we had to create in order to achieve the MVP. After discussions within the team on different ideas we all had and approaches to take, we had decided to use the following games as inspiration:
Celeste for its fast-paced movement and the abilities provided to allow the player to navigate through the map quickly.
Thomas was alone for its simplicity, both for the map and player.
Download
Download
ImpossibleRescue.zip 12 MB
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